Project 03, Integration + Context
Project Overview
How do we frame visual communication in terms of engaging community—to bridge the gap between personal and public, wants and needs? How do such interventions change perception and experience of space? Students will identify a community and a relevant theme: celebrating them, commemorating an important event or history, giving voice to their concerns, and so on. They will choose a public place as the venue for a public-facing visual experience that conveys relevant, resonant narratives and integrates their understandings of imagery, typography, material, and color.
Learning Objectives
- Understand visual communication as a social and communal act
- Be able to anticipate and problem-solve for dimensional, spatial, and fabrication challenges
- Become familiar with a variety of means for credibly representing ideas in documentation (writing, diagramming, producing visual mockups, and so on)
- Revisit, integrate, and further refine skills and understandings developed during Projects 01 and 02 (research, analysis, semiotics, visualization, iterative process, critique)
Deliverables
- A risograph animation presented as a .GIF + sequence of .PNG files.
- An edition of 20 (risograph printed) booklets (enough for the class and me) from each group.
- These should be an 11" x 17" sheet of paper, double-sided printed, folded 4 times.
Requirements
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Each group member must contribute meaningfully to the animation I would suggest dividing up the animation labor in some way that allows for concurrent work and people to work to their individual strengths or inclinations for the project:
- lettering, border, foreground, background
- color #1 (C), color #2 (M), color #3 (Y), color #4 (K)
- background landscape, background architecture, main character, lettering
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Your risograph animation must include typography or lettering of some kind (there are no restrictions on font choice)
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Your risograph animation should be at least two "plates" or different colors
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Your risograph animation should be at least 12 frames. (1 second's worth of frames "on twos" at 24fps)
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Your animation should loop
Work Process+Schedule (week by week)
- Introduction to project. Get into groups and discuss animation contents and concept. Research risograph animations. Decide division of labor.
- Risograph demo in CMFT. Review and assess ideas and progress for animations (technical and conceptual)
- Booklet printing demo Analyze preliminary prototypes and sketches.
- Evolve and refine prototypes. Creating contact sheets for printing.
- Risograph printing session for in-class discussion.
- Group presentations and booklet exchanges.
Steps you will need to complete:
- storyboard and ideate on what your animation will be
- produce all the "plates" of the (at least) 12 (twelve) frames
- convert each frame into a contact sheet for each plate
- risograph print your contact shee
- scan the contact sheet when you have printed all colors
- digitally crop each image to produce the frames of your image
- export your gif
- Input the plates of your frames into the pdf template to create a double sided image
- Print each plate for each page separately
- Risograph print your double sided print (20 copies)
- Trim all of your copies
Groups
If you absolutely have an issue with the groups as presented, please let me know, and work with another group to make an equitable "trade."
| Group #1 | Group #2 | Group #3 | Group #4 |
|---|---|---|---|
| Theo | Kelly | Lulu | Ollie |
| Calvin | Tala | Sadie | Emma |
| Karma | Alanna | Roxxy | Daniel |
| Sophia | Malicai | Alex |
Project Evaluation
The project will be evaluated and graded based on consideration of three categories of criteria: Participation, Process, and Presentation. The specific aspects of each area of consideration are outlined in the Evaluation Rubric form for this project (see below)
Rubric
(each of the below categories is rated 1-5 and then used to produce a letter grade)
| Participation | Process | Presentation |
|---|---|---|
| Preparedness for work and discussion during class sessions (homework, materials, and familiarity with readings) | Demonstrating thorough, open-ended, multivariate ways of addressing creative challenges (in-depth iterative exploration) | Depth of meaning and relevance of narrative ideas to animation |
| Actively seeking and attaining self-guided knowledge; effort to constantly improve skills, techniques, and knowledge | Actively seeking and attaining self-guided knowledge; effort to constantly improve skills, techniques, and knowledge | Meaningful relevance of chosen texts |
| Supporting fellow students with active, constructive, and substantive feedback/critique during in-class discussions | Demonstrating ability to consider, address, and incorporate feedback and critique in decision-making (comfort in making changes to one’s work and methods) | Meaningful relevance of images and elements |
| Demonstrating personal connection to the project by incorporating one’s culture, experiences, and viewpoints | Demonstrating an ability to describe one’s decisions and why one is making them | |
| Sharing work at varied stages of completeness; openness in asking for help or support from the instructor and fellow students | Thorough and detailed documentation of process | Clarity and decisiveness of visual/formal relationships |
| Sufficiently managing time inside and outside the classroom | Meaningful relevance of of visual/formal relationships | |
| Clarity of visual and typographic hierarchies | ||
| Organizational clarity of project documentation | ||
| Quality of craft/production Mockups, associated media | ||
| Quality of craft/production Mockups, Documentation booklet |